Skip to content
Playcritik

Twisted Tower is a gleefully nasty boomer shooter with a theme-park heart

Verdict: 8.0/10. 3D Realms' retro FPS blasts through a rotten 1950s theme park with inventive guns and killer art, only let down by a chatty story.

Aymen Sakouhi·Writer · Games Hobbyist//4 min read

Twisted Tower · official screenshot 1

© 3D Realms. Official media via Steam.

The pitch

Overview

Twisted Tower knows exactly what it is within about thirty seconds: a fast, mean, retro-styled first-person shooter set in the corpse of a 1950s amusement park, where the mascots want you dead and the guns are as unhinged as the setting. Published by 3D Realms, the studio that has spent years championing the boomer-shooter revival, it is a love letter to a very specific kind of FPS, the kind with no aim-down-sights, no cover, no regenerating health, just movement, spectacle, and a trigger.

What lifts it above a nostalgia exercise is its sense of place. The abandoned park, all peeling paint, dead neon, and cheerful fairy-tale figures gone rotten, gives the game a hook that most boomer shooters lack, and the developers lean into it hard. There are clear notes of BioShock in the way the environment tells its story, a decayed fantasy of Americana turned nightmarish, and it makes the whole thing feel authored rather than assembled from genre parts.

The frame is a pulpy revenge tale: you are climbing the tower to win back the love of your life, uncovering the dark secrets of your own past as you ascend. It is a serviceable excuse to move you up through increasingly deranged floors, and for the roughly six to seven hours it lasts, it rarely lets the pace sag.

This is a small game with a big personality, and it mostly earns the confidence it swaggers in with. It is not perfect, its story talks far too much and its jokes miss as often as they land, but as a piece of pure, characterful shooting, it is a genuine treat.

Twisted Tower · official trailervia YouTube

How it plays

Play

Combat is the whole point, and it is excellent. Twisted Tower plays like the best FPS games of the early 2000s: you move fast, you strafe constantly, and you fire from the hip with weapons that hit hard and feel immediately readable. There is no aiming down sights and no hiding behind chest-high walls; survival comes from staying mobile and reading the arena, and that old-school rhythm is deeply satisfying once it clicks.

The arsenal is where the theme really pays off. The weapons are inventive and often ridiculous, built around the twisted-carnival concept: a bubblegum chain-gun, a sniper slingshot, a shotgun that is exactly as crude as its nickname suggests. Crucially, they are not just novelties, each has a distinct role and feel, and swapping between them to handle different enemies and spaces is where the moment-to-moment combat sings. This is a shooter that understands weapon variety is about texture, not just a bigger number.

Around the shooting sits a layer of light exploration and puzzle-solving. The tower is structured as a series of themed floors packed with traps, secrets, and environmental puzzles that break up the fights and reward you for poking at the scenery. It is not a complex game, the puzzles are more flavor than challenge, but the pacing of fight, explore, solve, ascend keeps things moving and stops the combat from becoming monotonous over its runtime.

Difficulty is adjustable and the game is generous with accessibility options, which suits its pick-up-and-play spirit. At six to seven hours it is deliberately compact, and that length is a feature: it never overstays its welcome or pads itself out, delivering a tight, curated blast rather than a bloated open-ended grind.

The friction is mostly in the storytelling rhythm rather than the mechanics. The game frequently stops to talk, and the narrative delivery can interrupt the momentum that the combat works so hard to build. When you just want to move and shoot, being held up by another round of exposition is the one thing that consistently breaks the spell.

Art & atmosphere

Craft

The art direction is Twisted Tower's crowning achievement. The rotten 1950s theme park is a superb setting, and the game mines it for everything it is worth: sun-bleached mascots with fixed grins, dead carnival lighting, ride cars rusting on their rails, a whole confected fantasy of mid-century American fun turned sinister. Every floor has a strong visual identity, and the sheer specificity of the place is what makes the game linger in the memory after the shooting stops.

The retro presentation is deliberate and well-judged, evoking the chunky, readable look of classic shooters without feeling cheap or lazily lo-fi. Enemy and weapon design carry the carnival theme through consistently, and the whole package has the confident, hand-made feel of a game built by people with a very clear picture in their heads. The BioShock comparison is earned less by mechanics than by this: a decayed, characterful world you actually want to look at.

Sound backs it up with punchy, satisfying weapon audio and an atmosphere that leans into the eerie-carnival mood. It is not a technical showcase, and it does not try to be, but as an exercise in style and identity it is a standout, the rare small shooter with a look you could recognize from a single screenshot.

A fast, inventive, gorgeously art-directed boomer shooter with a standout setting and a satisfying arsenal, held back from a higher mark only by an over-talkative story and hit-or-miss humor. Very Positive on Steam, and an 8.0 reflects a compact, confident, highly enjoyable FPS that is more about style and feel than scale.

Pros & cons

The ledger

In its favour

  • Fast, weighty, old-school shooting that nails the boomer-shooter feel
  • A genuinely inventive arsenal where every weapon has a distinct role
  • Outstanding art direction: a rotten 1950s theme park full of character
  • Strong BioShock-style environmental storytelling and mood
  • Tight six-to-seven-hour runtime that never overstays its welcome
  • Generous difficulty and accessibility options

Against it

  • The story talks far too much and interrupts the combat's momentum
  • Humor misses about as often as it lands
  • Puzzles are light flavor rather than real challenge
  • Short length will not satisfy players wanting a meatier campaign
  • Not a technical showpiece; the appeal is style over fidelity
Official media

© 3D Realms. Official media via Steam.

The player verdict

Real reviews · Steam
Very Positive96% of 443 reviews
  • Recommended

    Full disclosure: I joined Twisted Tower during the final stretch of development and helped get it across the finish line. I’m obviously closer to this game than a normal reviewer but after spending so much time inside it getting to see the…

    155 found helpfulvia Steam
  • Recommended

    It's pretty much exactly what it looks like and then some. Takes about 6-7 hours to complete and it's time well spent. Well done and congrats for the release, Thomas!

    100 found helpfulvia Steam
  • Recommended

    https://youtu.be/OHBW6k8_nzw The video is a full playthrough of the game. For only $20 you get a fun atmospheric fps and support an indie dev that took 5 years to make this. Twisted Tower is a retro style boomer shooter that has the…

    53 found helpfulvia Steam
  • Recommended

    The theme park and mascot horror aspect of Twisted Tower is what initially caught my attention. The game is scary but really fun. Having a variety of weapons throughout the game is unique compared to the mascot horror I am used to. The…

    25 found helpfulvia Steam

Verdict

The call
Playcritik score
8.0/10
Great

Twisted Tower is exactly the kind of game the boomer-shooter revival exists to produce: a compact, confident, wildly characterful shooter that knows precisely what it wants to be and nails it. The shooting is fast and satisfying, the arsenal is a constant source of delight, and the rotten theme-park setting gives it an identity most of its peers would kill for. 3D Realms has put its name on a lot of retro FPS games, and this is one of the more memorable ones.

The flaws are real but forgivable. The story is too talkative and too pleased with its own jokes, and it keeps getting in the way of the very thing the game is best at. If you come for a deep narrative, you will be underwhelmed; if you come for pure moment-to-moment shooting, you will occasionally wish it would stop talking and let you play.

But those are the complaints of someone who enjoyed the core so much they resented the interruptions. As a stylish, punchy, six-hour blast through one of the best-realized settings in recent shooters, Twisted Tower is an easy recommendation for anyone who likes their FPS fast, loud, and full of personality. It is a small game that punches well above its weight.

Sources

Original review by Aymen Sakouhi from the licensed facts above. Score: 8.0/10.