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Playcritik

Nioh 3 Is the Biggest, Sharpest Soulslike Team Ninja Has Ever Made

Our Nioh 3 review: Team Ninja's samurai soulslike goes open-field, letting you swap between samurai and ninja styles in its deepest combat yet.

Aymen Sakouhi·Writer · Games Hobbyist//3 min read

Nioh 3 — official screenshot 1

© KOEI TECMO GAMES CO., LTD.. Official media via Steam.

The pitch

Overview

Team Ninja has spent nearly a decade refining one of the most mechanically dense action games around, and Nioh 3 is the point where all that iteration pays off. This is the biggest, most polished, and most satisfying entry the series has produced, a dark samurai soulslike that takes the ferociously deep combat the games are known for and, for the first time, sets it loose in open fields rather than tight linear missions.

The headline addition is choice. Where earlier games locked you into the stance-heavy samurai combat, Nioh 3 lets you swap on the fly between two full styles: the familiar Samurai approach, built around weapon stances and precise, aggressive swordplay, and a new Ninja style that is faster, more acrobatic, and built for mobility. Being able to flow between them mid-fight adds a layer of expression on top of a system that was already among the deepest in the genre.

It is also, simply, huge. The move to open-field areas gives the yokai-hunting more room to breathe, and the reception has borne out the ambition: Nioh 3 doubled the series' concurrent-player record on Steam at launch and passed a million sales within a fortnight. For anyone who bounced off the earlier games' relentless density, this is the most approachable the series has been. For the faithful, it is the most Nioh a Nioh game has ever been.

Nioh 3 - Accolades TrailerOfficial · via Steam

How it plays

Play

Combat remains the reason to be here, and it is spectacular. The core loop of managing your Ki (stamina), timing a Ki Pulse to recover it, and switching weapon stances to match a threat is intact and as demanding as ever, but the addition of the Ninja style transforms how you approach a fight. Samurai style rewards grounded, deliberate, stance-based aggression; Ninja style is about speed, air mobility, and hit-and-run pressure. Swapping between them freely, mid-combo, is where Nioh 3 finds a new ceiling of expression, and mastering the transition is enormously satisfying.

The structure is the big change. Instead of the series' traditional string of discrete, self-contained missions, Nioh 3 opens up into explorable fields dotted with shrines, side objectives, hidden yokai, and optional challenges. It gives the loot-driven progression, still a firehose of weapons and armour with sprawling stat systems, more space to sprawl, and it makes the moment-to-moment rhythm less punishing than the older games' wall-to-wall intensity.

That openness is also the main critique. The linear Nioh games were relentlessly focused, and some of that laser intensity is diluted when the same combat is spread across larger, occasionally repetitive fields with reused enemy encounters and the usual open-world busywork. The story, a historical-fantasy tale following the samurai Musashi against a demon-choked Japan, is functional connective tissue more than a draw. But these are quibbles against a combat system that is, top to bottom, the best in Team Ninja's catalogue, and a game generous enough to let you engage with its ferocious depth at your own pace.

Art & atmosphere

Craft

Nioh 3 is easily the best-looking game in the series, and the shift to open fields gives it vistas the linear entries never had room for: mist-wreathed valleys, blood-red skies over ruined villages, and shrine-dotted hills that make the dark-fantasy vision of feudal Japan feel genuinely expansive. The yokai design remains a highlight, grotesque and inventive, each demon a puzzle of tells and openings as much as a spectacle.

The animation is where the craft really shows. Both the Samurai and Ninja styles are rendered with the weight, snap, and readability that this kind of high-difficulty combat lives and dies on, and the transitions between them look as good as they feel. Boss encounters in particular are visual set-pieces, enormous demons whose attacks you learn to read frame by frame.

The audio matches the ambition, with taiko-driven combat music that swells into the big fights and a sound design that makes every parry, stagger, and finisher land with real force. It is a confident, cohesive presentation that finally gives the series' excellent combat a world scaled to match it.

The best combat in the soulslike space in Team Ninja's biggest, most polished game yet, dinged only where open-field sprawl softens the series' old laser focus.

Pros & cons

The ledger

In its favour

  • The deepest, most expressive combat in the series
  • Free mid-fight swapping between full Samurai and Ninja styles
  • The largest, most polished world Nioh has ever had
  • Inventive, readable yokai and spectacular boss fights
  • More approachable pacing than the punishing older entries

Against it

  • Open fields dilute some of the linear games' laser focus
  • Reused encounters and open-world busywork in places
  • The historical-fantasy story is functional at best
Official media

© KOEI TECMO GAMES CO., LTD.. Official media via Steam.

The player verdict

Real reviews · Steam
Very Positive81% of 6,202 reviews
  • Not recommended

    I don't recommend this at all. It is a solid 9/10 when you first start it and by the time you finish the story it drops to a 3. There is simply too much here and it all falls apart. By the way, I loved nioh 2. That game also had a lot…

    21 found helpfulvia Steam
  • Not recommended

    Liked the first game,m loved the second, unfortunately this feels off. I would recommend Nioh 2, but not this.

    20 found helpfulvia Steam
  • Not recommended

    Perhaps one of the worst optimized games I've ever had the displeasure of playing. Team Ninja's previous port of Rise of the Ronin also sucked hot dog water off the scummy floor. Great game but I simply cant abide the state they've left it…

    19 found helpfulvia Steam
  • Recommended

    Legendary. I love the fact that the game starts with an easy mode and only after 100+ hours of grinding through the main story, getting destroyed, slammed, laughed at, it acknowledges you and allows you to unlock a normal mode. I would…

    19 found helpfulvia Steam

Verdict

The call
Playcritik score
8.5/10
Great

Nioh 3 is the culmination of everything Team Ninja has been building toward: the deepest, most expressive combat in the soulslike space, now with the freedom to switch between samurai precision and ninja speed at will, set in the largest and most polished world the series has ever offered. It is a monumental action game and an easy recommendation for anyone who values combat depth above all.

The move to open fields costs it a little of the razor focus that made the linear games so intense, and the story and open-world padding are the weakest parts of the package. But the fighting is untouchable, the sheer volume of content is staggering, and the new style-swapping gives even series veterans a reason to relearn a system they thought they had mastered. This is Nioh at its peak.

Sources

Original review by Aymen Sakouhi from the licensed facts above. Score: 8.5/10.

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