Balatro Turns a Deck of Cards Into the Most Addictive Game in Years
LocalThunk's poker roguelike turns illegal hands and wild jokers into pure, endless dopamine. One of the best deckbuilders ever made. Our verdict: 9.4/10.
Aymen Sakouhi·Writer · Games Hobbyist//5 min read

© Playstack. Official media via Steam.
The pitch
OverviewBalatro is a game about poker the way a slot machine is a game about fruit. It borrows the shape of five-card hands and then throws the rulebook out the window, handing you a deck, a fistful of reality-bending jokers, and one deceptively simple question: how big a number can you build? Made almost entirely by a single anonymous developer known as LocalThunk and published by Playstack, it launched on 20 February 2024 and promptly became a phenomenon, the kind of small game that swallows weeks of your life and half the internet's along with it.
The pitch is a roguelike deckbuilder built on the bones of poker. Each run, you play hands to clear escalating score targets, and between rounds you shop for jokers, cards, and modifiers that warp the scoring in increasingly absurd ways. A pair might be worth a handful of chips at first; a few good jokers later, that same pair is detonating into millions. The whole game is an engine for building combos that feel illegal, and watching your score explode past what should be possible is the single most satisfying loop in modern gaming.
The reception has been close to unanimous. On Steam it sits at an Overwhelmingly Positive rating, with around 98 percent of well over a hundred thousand reviews positive, and it swept awards and best-of lists across 2024. Players describe it in the language of addiction, hours vanishing, sleep sacrificed, alarms ignored, and they are only half joking. It is also, at under fifteen euros, one of the great value propositions in the medium.
A fair review does not need to strain for balance here, because there is very little to push against. Balatro is a nearly perfect execution of a brilliant idea, endlessly replayable, instantly readable, and cheap, held a fraction below flawless only by the roguelike randomness that occasionally hands you a dud run. It is not just one of the best deckbuilders ever made; it is one of the best games of its year, full stop.
How it plays
PlayThe genius of Balatro is how little it asks you to know and how much it lets you discover. You start with a standard 52-card deck and play poker hands, pairs, flushes, straights, against a target score. Each hand scores by multiplying the chips your cards are worth by a mult value, and everything in the game exists to inflate one or both of those numbers. That is the entire ruleset, and you understand it in a minute. What you spend a hundred hours learning is everything that can bend it.
Jokers are the heart of it. These are passive modifiers you slot into a limited row, and they range from the mild (extra mult for playing a pair) to the deranged (multipliers that scale with your money, or with the cards left in your deck, or that retrigger other jokers). The joy is in the interactions: two ordinary jokers can combine into something that turns a modest hand into a screen-filling cascade of numbers. Building a run is a constant negotiation between the synergy you are chasing and the cards the shop actually offers, and the moment a build clicks into an unstoppable engine is pure, uncut dopamine.
Structure keeps the pressure on. Each run is a series of antes with rising score requirements, punctuated by boss blinds that impose nasty rule-breaking conditions, one might debuff a suit, another might cap your hand size, forcing you to adapt a build mid-run. Clear the run and you unlock harder stakes and new decks with their own twists, a deep well of escalating challenge that turns a game you can grasp in minutes into one you can chase for hundreds of hours. There are unlockable jokers, decks, and vouchers layered throughout, so the sense of discovery keeps refreshing long after you think you have seen it all.
The one honest knock is the randomness, and it is the nature of the genre rather than a flaw in the design. Some runs simply do not offer the jokers your strategy needs, and a bad shop can end a promising attempt through no fault of your own. A minority of players find that RNG dependency frustrating, and they are not wrong that it exists. But Balatro mitigates it better than most, with enough tools to salvage a shaky run and a loop short enough that a bad one costs you minutes, not hours, before you are grinning into the next.
It is worth stressing how accessible all of this is. There are no timed inputs, a mouse-only option, colorblind-friendly alternatives, and a design that welcomes newcomers while offering a near-bottomless skill ceiling for the obsessed. It runs on anything, it is trivially easy to pick up, and it is almost impossible to put down.
Art & atmosphere
CraftBalatro's presentation is a masterclass in doing a lot with very little. The whole game takes place on what looks like a worn CRT-tinged card table, all chunky retro pixels, warm analog glow, and a slightly grimy, backroom-poker vibe. It should not be as hypnotic as it is, but every element, the shuffle of the cards, the clack of chips, the way jokers wobble and pulse, is tuned to feel tactile and alive.
The real trick is the feedback. When a big hand goes off, the screen shakes, numbers pop and multiply in escalating chaos, and the audio swells into a rising, satisfying crescendo that makes a giant score feel like a slot-machine jackpot. It is a game engineered, at the level of sound and animation, to make winning feel physically good, and that sensory payoff is a huge part of why it is so compulsive.
Anchoring it all is one of the most quietly iconic soundtracks in recent memory, a single, endlessly looping, jazzy synth theme that becomes the sound of losing track of time. It should get grating and never does; instead it melts into the background of your focus and becomes inseparable from the experience. The whole audiovisual package is lean, deliberate, and perfectly matched to the game it serves.
A near-perfect, endlessly replayable poker roguelike with an impeccable core loop, superb feel, and outstanding value, kept a hair below flawless only by the genre's inherent RNG swings.
Pros & cons
The ledgerIn its favour
- A brilliant, instantly-understood hook: poker rules bent into an explosive combo engine
- Jokers create near-infinite synergies and screen-filling, dopamine-soaked payoffs
- Deep escalating challenge via stakes, decks, and boss blinds; hundreds of hours of depth
- Superb tactile feedback and a hypnotic, iconic soundtrack
- Extremely accessible, runs on anything, and an outstanding value under fifteen euros
- Made with obvious care by a solo developer, and beloved almost universally
Against it
- Roguelike RNG can occasionally hand you a run without the jokers your build needs
- The single looping music theme, while iconic, will not be for everyone over long sessions
- So compulsive it is a genuine threat to your schedule
Screens
Official media© Playstack. Official media via Steam.
The player verdict
Real reviews · Steam- Recommended
“ONE OF THE BEST DRUGS YOU COULD BUY UNDER 10$ + OST.... IT JUST WORKS + Pure Dopamine - Will get you in trouble for running late for work (happened twice) i suggest not to play before going to work - This game ♥♥♥♥♥ with time and space so…”
85 found helpfulvia Steam - Recommended
“No notes. Ethical and talented Devs, incredibly fun and creative game that has enormous replayability value. Not to mention incredible price, it's a steam library must have! This game is a real indie game pearl and I will support whatever…”
15 found helpfulvia Steam - Recommended
“HOLY HELL THIS GAME IS INCREDIBLE! I don't have much to say.... mostly because the gameplay is so simple yet rewarding, but because you just have to play for yourself to see. 100% would recommend to anyone and everyone who enjoys deck…”
10 found helpfulvia Steam - Recommended
“This game will tickle your brain and lure you into a cycle of deep addiction that will be all-consuming.”
9 found helpfulvia Steam
Verdict
The callBalatro is the rare game that earns every bit of its hype and then keeps going. LocalThunk took the most familiar objects imaginable, a deck of playing cards and the rules of poker, and built from them a roguelike deckbuilder so moreish it borders on hazardous. The core loop of chasing bigger numbers through wilder and wilder joker combinations is engineered to near perfection, and the moment a run snaps into an unstoppable scoring engine is one of the purest thrills in games.
There is almost nothing to hold against it. The randomness inherent to the genre means the occasional run falls flat, and its one looping song, iconic as it is, may wear on some over marathon sessions. Those are footnotes on an experience this polished, this deep, and this generous with its content.
At its price, Balatro is not just an easy recommendation, it is close to essential. It is accessible enough for someone who has never touched a deckbuilder and deep enough to consume the most dedicated strategist for hundreds of hours. It is one of the best indie games ever made and one of the finest games of its generation, and the only real warning that comes with it is to keep an eye on the clock. You will need it.
Sources
Original review by Aymen Sakouhi from the licensed facts above. Score: 9.4/10.


